Distance Between Two Points Calculator

Distance Calculator

The distance between two points is the length of the straight line connecting them. This is one of the most fundamental concepts in geometry and has applications in physics, engineering, computer graphics, navigation, and many other fields.

🔴 Point A

🔵 Point B

Try These Examples:

Understanding Distance Calculations

What is Distance Between Two Points?

The distance between two points is the length of the straight line connecting them. This is one of the most fundamental concepts in geometry and has applications in physics, engineering, computer graphics, navigation, and many other fields.

Distance Formula Derivation

The distance formula comes from the Pythagorean theorem. When you have two points A(x₁, y₁) and B(x₂, y₂), you can form a right triangle where:

  • The horizontal leg has length |x₂ - x₁|
  • The vertical leg has length |y₂ - y₁|
  • The hypotenuse is the distance between the points

Using the Pythagorean theorem: d² = (x₂ - x₁)² + (y₂ - y₁)², so d = √[(x₂ - x₁)² + (y₂ - y₁)²]

Types of Distance Metrics

1. Euclidean Distance

This is the "ordinary" straight-line distance between two points. It's what you would measure with a ruler in the real world. The formula is d = √[(x₂-x₁)² + (y₂-y₁)²] for 2D, and d = √[(x₂-x₁)² + (y₂-y₁)² + (z₂-z₁)²] for 3D.

2. Manhattan Distance (Taxicab Distance)

This measures the distance you would travel if you could only move horizontally and vertically (like a taxi driving through city blocks). The formula is d = |x₂-x₁| + |y₂-y₁|. It's always greater than or equal to the Euclidean distance.

3. Chebyshev Distance

This is the maximum of the absolute differences of their coordinates. It represents the minimum number of moves needed for a king to go from one square to another on a chessboard. The formula is d = max(|x₂-x₁|, |y₂-y₁|).

2D vs 3D Calculations

In 2D space, we work with points that have x and y coordinates. In 3D space, we add a z coordinate for depth. The distance formula extends naturally to 3D by adding the z-component: d = √[(x₂-x₁)² + (y₂-y₁)² + (z₂-z₁)²]

Real-World Applications

  • Navigation and GPS: Calculating shortest routes between locations
  • Computer Graphics: Determining object positions and collision detection
  • Engineering: Measuring distances in architectural and mechanical designs
  • Data Science: Measuring similarity between data points in machine learning
  • Physics: Calculating displacement, velocity, and force vectors
  • Game Development: Determining distances between players, objects, and boundaries

Tips for Using This Calculator

  • Enter coordinates for both points - the calculator works with positive and negative numbers
  • Switch between 2D and 3D modes depending on your needs
  • Try the example problems to see how different coordinate pairs affect the distance
  • The visualization helps you understand the geometric relationship between points
  • All distance types are calculated simultaneously for comparison

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